hoi4 road to 56 equipment names

The player never sees the category for each technology, but it does have certain uses, including but not limited to: Technology categories are defined within a technology_categories = { } block within /Hearts of Iron IV/common/technology_tags/*.txt files, where each category is separated with whitespace characters, no other info being assigned to it. This assigns a particular experience type to the technology. Create a new text document using word pad or similar software, then copy and paste the below into it: #### Motorized, Mechanized & Amphibious ####, add_equipment 1000 gw_tank_equipment # Great War Tank. Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. This has an effect on production efficency retention. As its name suggests, The Great War is a mod that moves Hearts of Iron IV's action back a few decades to when World War I began. Sub-technologies where to position them in the tree, which GFX they use. If it's not met, then any technology connected to it via path = { } will also become invisible. EU4 Country Tags Victoria 2 Country Tags Stellaris Planet Classes Within that containerWindowType, a buttonType with the name of the folder (with _tab appended in the end) is used to represent the folder, using my_folder as an example: In here, position = { } controls the position of the folder tab, while quadTextureSprite is the exact sprite used by the tab. At the time of writing, an update to 1.10 Collie is expected within the next week. Each year in advance adds +200% to the technology's cost[2], applied smoothly depending on the amount of days left. In either case, countries can further modify several types of equipment by spending the respective kind of experience. Support Equipment is an example of a type of equipment. If youve gotten rather entrenched in yourHOI4habits, the Country Roulette mod can be a handy way to break the mould and get a taste of more nations. Doesn't seem to crash when I play normally. This mod is compatible with Version 1.10 Collie & all DLC. Buildings are done with enable_building = { }. The name of the technology whether it should be displayed, and if it is: where to show it and with what font. Youll end up switching sides several times, which can be great fun after all, when youre a master of the game, the only way to have a worthy opponent is to play against yourself. This mod is compatibleup to Husky 1.9.2., but it doesnt work with other non-graphics mods. Usually these are used in trees pointed right from left and down from up respectively in order to make y the direction into which the tree moves. It is kept here for people who want to use it, and for possible inclusion as a mod resource. defined within the interface file of the folder. 4. r/RoadTo56. In the game Hearts of Iron 4 there is an opportunity to receive various military supplies. This mod is compatible with Version 1.10 Collie & all DLC. Were not sure about later versions at this time. The word equipment after the name of the equipment is not needed here. A technology item is defined by using a containerWindowType with the name of techtree__item, while the small item is defined with the name of techtree__small_item. Equipment is the military hardware needed by units to operate and largely determines their stats. A sub-technology slot is defined with a containerWindowType with the name of "sub_technology_slot_0", with the last number being 0 for the first one, 1 for the second one, and 2 for the third one. You have to go down the civil war route, yes. It is only visible to you. In order to make the folder appear in-game, the graphical user interface needs to be edited accordingly. Be sure to rush for the focus called something like 'Work with the Bund' and the one next to it, I think which says something about Silver Legions (EDIT: 'Recruit the Free Corps'). By default, each technology has a score of 1. With the mission briefing done, lets ride this tiger, and focus on four salient categories to encircle some of the bestHOI4modsout there. In addition, it's also possible to make a technology apply a bonus for specific sub-units making up land templates, ships, and the airforce. A XOR should be in every mutually-exclusive technology, specifying the others, having it in just one of technologies isn't enough. If you have a related Youtube channel, enter the URL. which get used in determining which container exactly to use. This is what the game does for showing the start years of technologies, for example: each one is a separate instantTextBoxType within the folder's container window. This container contains information on what's within the folder itself: the background image used, anything else in the background such as the start years of technologies or textboxes telling the branches, as well where each individual technology branch is located. This would also make the description the same as the equipment's description, if one is present. The latter are also influenced by many other factors such as additional and inherent stats, experience, leaders, supply etc. The team is currently at work on bridging the gap between the First and Second World Wars, with work being done on the interwar tech and decision trees. The slotsize = { } argument is used to tell how to translate the technology's position within folder = { } into pixels. 44. In particular, there are 3 arguments that can go into folders: Folders need localisation, of course. If youre interested in learning more, we did a more in-depth mod reviewthat explores what makes it so compelling. For small items, the word "small" would be added after the folder name as GFX_technology_my_folder_small_researched_item_bg. If it's met, AI will also not be able to select the technology to research. This is an example of a regular item with a sub-technology slot and the technology's name shown, with positions also adjusted for a regular item slot size: There are 5 sprites defined for item slots. This is a localisation key that gets assigned a value for each language within any /Hearts of Iron IV/localisation/ file. For comparison, a value of 1 is equal to 100 days worth of research assuming fully default research speed with no modifiers[1]. This is done with a regular instantTextBoxType: The text is what gets used within localisation, and the primary thing needed to change, while the name should just be unique from all the rest. Old World Blues brings the Fallout universe to HoI4, which makes for a surprisingly solid combination. To do this, use the rather complicated cheat code add_equipment [quantity] [equipment name] _equipment_ [level]. The AI is more challenging, theres more breadth and depth of options, and generally speaking this an excellent historical immersion experience. While the above folder section detailed the insides of the folder, it didn't detail adding the folder to the selection. An example is: /ae 1000 artillery_equipment_1 - using this command would add 1000 Towed Artillery. How to use the add_equipment console This guide allows you to quickly spawn equipment in game. Within the ai_will_do = { } block, modifier = { } functions as a trigger block where the prior three value-modifying arguments are also supported. Well youre in luck! The item slots for sub-technologies are defined similarly, although with technology changed to subtechnology. For example Infantry Equipment 1 is the parent of Infantry Equipment 2. If only there was something more immersive? This mod is compatible with Version 1.10 Collie & all DLC. Battalions have a maximum speed no slower than 4, regardless of equipment, Last edited on 18 February 2023, at 20:36, https://hoi4.paradoxwikis.com/index.php?title=Equipment&oldid=60377, Play This mod can trace its origin back to Hearts of Iron II. It is only visible to you. This does not always apply, such as when the technology is fairly close, but modifying the format can change the way the paths between technologies are drawn regardless. An effect block ran for the country that unlocked the equipment is on_research_complete = { }. World Wars can be chaotic things, especially when the player pulling the strings is constantly changing loyalties. These days it receives rare updates as most work now goes into R56. For example, the following will result in the value of 3 for POL and a value of 1 for every other country: An arbitrarily large amount of modifiers is possible to add to an ai_will_do, and they will apply in the order they're put in the code. Syntax add_equipment [amount] [equipment name] Examples add_equipment 1000 infantry_equipment_3 Executing this command adds 1000 of 'infantry_equipment_3' (Advanced Weapons). does it allow tank, ship, and aircraft designer menu? As of Man the Guns, USA uses the base game trees, and you need that DLC to unlock non-democratic branches. Road to 56 is a DLC-sized addition to your Hearts of Iron experience that has been lovingly crafted by a team of dedicated fanatics. Please see the. For example a country may create a variant of their light fighter 2 base variant, increasing its range, by spending air experience. Its a unique way to experience Hearts of Iron 4, almost akin to a new mode. https://hoi4.paradoxwikis.com/index.php?title=Technology_modding&oldid=58028, Play Additionally, on_research_complete_limit = { } serves as a trigger block necessary to be fulfilled for the effects to be executed. A deeply rich world fourteen years in the making, every aspect of this alternate history is fully fleshed out in this latest incarnation to delight fans of the legacy of this mod as well as new players. The visual appeal is impressive, as the custom models and graphics add true immersion to this other world. You need a thousand of such equipment, and you have the technology of light tanks at the initial level. This command removes 100 of 'infantry_equipment_1'. This item will only be visible to you, admins, and anyone marked as a creator. The picture defined within is done with the picture iconType, and it cannot be changed to be technology-specific, it depends only on the sub-technology index of the technology. It assigns which background is used, where exactly to locate the technology's icon in the background, where to place the technology bonus icon, where to place sub-technologies (if needed), where to place the technology's name on the research tree (if defined). Equipment is the military hardware needed by units to operate and largely determines their stats. The Road to 56 is a vanilla-like major overhaul mod for Hearts of Iron IV, overhauling and expanding its content as late as 1956. The mod is still in relatively early days, and theres only dedicated content up to 1885. These tags are most commonly used to spawn equipment into the game. This also leads to adding that technology to this technology's tree branch gridbox in every mutual folder. A family of equipment types share common mechanical parts that make transitioning production between them easier. At the same time, it guarantees you wont be stuck on a tiny island with only a single division all game. New comments cannot be posted and votes cannot be cast. Cities are now expanded into several provinces ramping up the siege drama of urban warfare. This mod does a number of things, but most especially it address what i believed was a lacking of features and events for ending the conflict on the Eastern Front. An example definition of that sprite within any /Hearts of Iron IV/interface/*.gfx file is the following: In particular, noOfFrames controls the amount of frames the sprite has, cutting the image in a left half and a right half with 2. The research tab has been replaced by a new tech tree, reflecting the state of the Fallout universe in 2275; some of the tribal factions will be equipped with spears and scavenged firearms, where the more advanced factions can research and deploy the vaunted Power Armor that has been on the cover of most every Fallout release in the last few years. All trademarks are property of their respective owners in the US and other countries. Example. Its not able to address everything, but it touches a wide range of AI behaviours & decision making systems so that computer opponents fight smarter & harder. A technology group is defined in /Hearts of Iron IV/common/technology_sharing/*.txt files, where each group is represented with a separate technology_sharing_group = { } block. Expanded Technology + Industry + Equipment, Literally read description if you want updates (use RT56). If you're looking for equipment codes, check out our equipment names list. 8 days ago. Enhanced Non-Historical Outcomes For example, slotsize = { width = 70 height = 70 } would mean that both x and y represent 70 pixels in the GUI. Expert AIputs in a lot of behind the scenes work to make the AI a more challenging opponent for the players, specifically with the 1936 start with Historical Focus mode turned on. The obvious drawback is that this is not at all historically accurate but it does offer the player the choice to roleplay their way into a more reasonable peace table if they so desire, or just greedily skew everything intheirfavour. The path will be created in every folder that contains both of these technologies. The format = "LEFT" argument is used to tell into which direction to aim x and y. For example, this can be used as localisation for the English language within any /Hearts of Iron IV/localisation/english/*_l_english.yml file for my_technology_1: If a technology does not have a name defined, it gets 'borrowed' from the equipment that the technology unlocks. In the game Hearts of Iron 4 there is an opportunity to receive various military supplies. The menu for viewing the tree is defined within /Hearts of Iron IV/interface/countrytechtreeview.gui for technologies and /Hearts of Iron IV/interface/countrydoctrinetreeview.gui for doctrines. HOI4 Console Commands Country Tags Hearts of Iron 4 Country Tags Find below a searchable list of all HOI4 country tags, for use with console commands such as the tag command. Press J to jump to the feed. Join. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. For example: you want to get light tanks, for which the table shows the name light_tank and a level from 1 to 3. It is also possible to apply this effect only on a certain terrain. The gridbox is used in order to assign the information used by the folder = { } block later on: centre of coordinates, the size that one unit of x and y represent, and in which direction they aim (necessary for drawing the path). Create an account to follow your favorite communities and start taking part in conversations. For example, if the technology unlocks my_equipment_1, then this within any /Hearts of Iron IV/localisation/english/*_l_english.yml file will make the technology (and equipment) have the name of My Honduran equipment for Honduras and My equipment for every other country: The icon is defined as a spriteType within any /Hearts of Iron IV/interface/*.gfx file, by prepending the name of the technology with GFX_ and appending _medium to the end. Sometimes totally overhauling the game requires a subtle touch. He/Him. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. One of the more famous mods from the days of Hearts of Iron 3, BlackICE is an immersion & realism mod aimed at making the game more challenging & historical. For example, to add 1936 German starter light tanks, use the command: You need to sign in or create an account to do that. In addition to these terrains, amphibious gets used for naval invasions and river gets used for river crossings. Alex Evans Alex is atabletop RPG story seeker and dice hoarder, believes all things are political, and is tragically, hopelessly in love with Warhammer 40k. Man the Guns makes designing variants an integral step of building ships, as only individual hulls and modules get researched that don't unlock ship variants (or classes) by themselves. Statistics, stats, or equipment values are values that equipment types can carry. The tabs in the top of the tree allowing changing between technology folders. This in particular is done in the. If you spot a mistake then you are welcome to fix it. Information, Frequently Asked The way that the value is evaluated for AI picking the technology is that, every 7 days[3], it generates a random decimal value between 0 and the ai_will_do value for each of the technologies. In order to assign an experience type to a technology, xp_research_type = army is used. A similar effect can be used to remove them, and technology sharing groups can be set to automatically kick out members that don't meet requirements. Researching an equipment technology unlocks a basic variant of the equipment type particular to that country. In order to connect a technology to a different one within the tree, path is used as such in the technology from which the branch originates: In here, the technology where the path leads is specified with leads_to_tech. The veteran alternate history mod on the block. Modding has never been easier, as the Steam Workshop literally makes adding a mod as easy as clicking the subscribe button on the mods respective page. Notably, this also applies to the modifiers of the technology. A pathing automatically makes the latter technology require the former. This is a submod for the extensive and popular "Road to 56" you can find on the workshop. There is a lot of depth here, and more on the way, as the modding team is looking to expand the map eastward past the plains and to the Atlantic coast, where we will see the Capital Wasteland and the Commonwealth of Boston represented as well. Notably, this also applies to the effects of the technology. If it is false, then the technology will be impossible to research through the research menu, but it will still remain possible to research via an effect and it will remain visible in the menu. Additionally, incredibly important are the gridboxes representing technology tree branches. A true joy to experience for the story and drama with brand new ideologies and situations based on all of the consequences of this what if. In order to mark a technology as a doctrine, it must have doctrine = yes. Any modifier defined within the sub-unit definitions or the equipment archetypes used by them can be applied to units, which'll apply as a multiplicative modifier towards them. However, the formatting in this case is different: the building is specified with building = my_building and the level with level = 3. enable_tactic = my_tactic is also used to enable a combat tactic for the country that may be chosen during a land battle. These are the only ships whose equipment can be obtained through cheat codes. If a folder doesn't have specific item slots, these are used for items:GFX_technology_available_item_bg is used for technologies that are shown to be available for the player to selectGFX_technology_branch_item_bg is used for items that are mutually exclusive to a technology you've already researchedGFX_technology_unavailable_item_bg is used for technologies that the country is not yet able to researchGFX_technology_researched_item_bg is used for technologies that the country has already researched.GFX_technology_currently_researching_item_bg is used for technologies that are currently selected by the country. Network N Media earns commission from qualifying purchases via Amazon Associates and other programs. For localisation, there are two keys assigned. They'll make the civil war survivable. Have you ever thought: Gee, HOI4 goes way too fast for me! Road to 56 is all about alternate history and . I try ae 5000 infantry_equipment_1 and it isnt accepted. For a wider variety of game-warping cheat options, try our sister site CodesDbs massive database of game codes. The error message complains about something with map error. HOI4 releasable country tags Algeria - ALG Angola - ANG Azerbaijan - AZR Bahamas - BAH Bangladesh - BAN Belize - BLZ Bosnia-Herzegovina - BOS Botswana - BOT Burma - BRM Burundi - BRD Cameroon - CMR Central Africa - CAR Chad - CHA Confederacy of American States - CSA Congo-Brazzaville - RCG Cte d'Ivoire - IVO Croatia - CRO Dahomey - DAH If a technology unlocks equipment, it'll use the regular item, while a technology that doesn't unlock equipment will use the small item. If you're looking for equipment codes, check out our equipment names list. The background box which GFX is used. These would be used for both regular and small items - in order to make small items be smaller by appearance, folder-specific sprite definition are required. In order to have a technology as a dependency without having to draw a path, dependencies can be used as such: Since this doesn't draw a path, this does not assign the currently-defined technology to the gridbox of either of two technologies. Valve Corporation. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. In this case, Hearts of Oak does not attempt to change the base game into something unrecognizable but enhances and re-balances technologies, industries, wars, events etc. This can be used if multiple technologies path to the same technology to make it faster to research if a more 'advanced' technology was researched. This also assigns them the indexes of 0 and 1 respectively, which get used in determining which container exactly to use. Focus on taking back the east ASAP then move to the west, as some more states in the Midwest will secede too but they're not worth much. There are plans to extend the timeline into the 1990s. All rights reserved. Note - all tanks now count as specialized equipment, so you must first ensure the variant is created in the tank designer then reference that tank's unique name as you would when adding any other specialized equipment. It gets unlocked by researching technologies and is produced by production lines. is it possible to find out the name of the equipment from the mods? I dislike the Congress feature and the civil war so im not huge on playing America. The name of the technology for the specified language is set by using the technology's ID as the localisation key, with description by appending _desc in the end. Of all the Paradox titles to deploy massive mods libraries, none might compare with the whopping collection of over 20,000Hearts of Iron 4Mods. This is a customized, new and improved submod to the famous Road to '56 mod for Hearts of Iron IV, thus adding many more fun features to the aforementioned mod and to a game of Hearts of Iron IV itself. As for the war itself, New England will secede first, then the states on the west coast and then New York and Pennsylvania. Technologies can be used to apply effects and static modifiers towards the country researching them. Please see the. The first frame, on the left, is used when the folder is opened, while the second frame, on the right, is used when the folder is closed. Winner of the Outstanding Modding Achievement at the 2018 PDXCon, Millennium Dawn delivers exactly what one would imagine: the modern world set in stunning detail on the HOI4 Engine. Adding icons, including the background or the stripes highlighting technologies. This is in contrast to national focuses, where the offset used as a singular unit is consistent across different focus trees. In particular, this exactly is included in the interface files: For exact technical details, see the Graphical User Interface section. Keep in mind that if there is no small item defined, all technologies will use the regular item, so this would only be useful if equipment-unlocking technologies in the folder are split between small and regular items. Unique to equipment, this will also make the equipment icon be a copy from the technology icon, unless an equipment-specific icon was created in the GFX__medium format. You need to sign in or create an account to do that. Press J to jump to the feed. As implied by the title, it changes the setting to the Cold War period, with start dates ranging from 1949 through to 1970. Road to 56 is a DLC-sized addition to your Hearts of Iron experience that has been lovingly crafted by a team of dedicated fanatics. This is done with the naval folder with Man the Guns, for example. /Hearts of Iron IV/interface/countrytechtreeview.gui, /Hearts of Iron IV/interface/countrytechtreeview.gfx, and /Hearts of Iron IV/interface/countrydoctrinetreeview.gui in particular define the appearance of technology/doctrine folders as well as the items within them. For example a German division that needs 100 medium tanks can use any mix of variants of Panzer IIIs, Panzer IVs, Panthers, or foreign medium tank equipment. This mod is compatible with Version 1.10 Husky & all DLC, although it has some very specific compatibility requirements. Strategic destruction or Grand battleplan). If specified, then the group will only apply bonuses towards technologies located in these categories.is_faction_sharing = yes makes the technology sharing group only grant bonuses towards countries in the same faction and, vise-versa, receive bonuses only from countries in the same faction. Press question mark to learn the rest of the keyboard shortcuts. Each technology is located within /Hearts of Iron IV/common/technologies/*.txt files, within the technologies = { } block traditionally encompassing the entire contents of the file.

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hoi4 road to 56 equipment names

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